Squad is a large-scale combined arms multiplayer first-person shooter emphasizing combat realism through communication, team play, and strong squad cohesion feeding into larger-scale coordination, tactics, and planning. A wide selection of realistic faction-specific weaponry and vehicles allow players to build their own loadouts that best suit their preferred tactics. Featuring 12 factions, 24 massive maps, vehicle-based combined arms gameplay, and player-constructed bases, Squad creates a heart-thumping, visceral gaming experience with split-second decision-making in real-world scale firefights. 50 versus 50 Squad creates authentic combat experiences while pitting conventional and unconventional factions against each other. As part of a 50 person team, join a nine-person squad to face off against an opposing 50 player team in intense combat across large real-world environments. Squad features the US Army, marine forces, Russian ground forces, British Army, Canadian Armed Forces, Australian Army, the Middle Eastern Alliance, Irregular Militia, and Insurgents, each with their own unique arsenals. Building System Adapt to the ever-changing needs of the battlefield by building fortifications and emplacements to give your squad and team the edge. Whether it’s placing HMGs and AT gun emplacements or fortifying a position with sandbags, HESCOs, and razor wire, the battlefield is yours to change, if you have the materials to do so. Communication Communication is a soldier's best tool in effectively engaging the enemy. To help facilitate navigating the complexity of communication on the battlefield, Squad provides a world-class in-game VoIP system that allows players to talk to other soldiers locally, in-squad, between squad leaders, or squad leaders to the team Commander. Map tools and in-world markers aid fire team leads and squad leaders to inform their squads and teams of engagement tactics.
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